There is a lot that E3 gets right, but there is a whole lot more E3 gets wrong. And every year developers fall back to same old habit of announcing a game 2 to 3 years before it is actually released.They announce a game then show gameplay but never a release date, and when asked in interviews when gamers can get their hands on the game they respond as a politician would respond, vaguely.
Let’s look at the game The Division that was announce back at E3 in 2013. Take note of the year 2013. My friends and I were excited for the release of the game. We wanted more once we saw gameplay for it. It goes dark after E3. Enter E3 2014, The Division makes another appearance and our response is “Looks like it is coming out this year.” Again, the game goes dark. The Division shows up again at E3 2015 and we just brush it off without a care in the world. We no longer want that game at this point. We are sick of it.
This is a bad habit game developers do. It is the equivalent being blue balled. They build up so much excitement but they never deliver, and you are left to move on to the next big thing. I’ve seen a number of games that I saw back at E3 2013 make an appearance at E3 2015 and it felt like passing by your ex-lover who still wants you. The best you can do is briefly look at it and move on because you know you will never feel the same for it like you did when you first laid eyes on it. However, there is a developer who knows how to announce a game and his name is Todd Howard.
It is a libertarian dream. Hexagonal neighborhoods of square apartments bob sedately by tiny coiffed parks and tastefully featureless marinas, an Orange County of the soul. It is the ultimate gated community, designed not by the very rich and certainly not by the very powerful, but by the middlingly so. As a utopia, the Atlantis Project is pitiful. Beyond the single one-trick fact of its watery location, it is tragically non-ambitious, crippled with class anxiety, nostalgic not for mythic glory but for the anonymous sanctimony of an invented 1950s. This is no ruling class vision: it is the plaintive daydream of a petty bourgeoisie, whose sulky solution to perceived social problems is to run away–set sail into a tax-free sunset. None of this is surprising. Libertarianism is not a ruling-class theory. It may be indulged, certainly, for the useful ideas it can throw up, and its prophets have at times influenced dominant ideologies–witness the cack-handed depredations of the “Chicago Boys” in Chile after Allende’s bloody overthrow. But untempered by the realpolitik of Reaganism and Thatcherism, the anti-statism of “pure” libertarianism is worse than useless to the ruling class. Big capital will support tax-lowering measures, of course, but it does not need to piss and moan about taxes with the tedious relentlessness of the libertarian. Big capital, with its ranks of accountant-Houdinis, just gets on with not paying it. And why hate a state that pays so well? Big capital is big, after all, not only because of the generous contracts its state obligingly hands it, but because of the gun-ships with which its state opens up markets for it. Libertarianism, by contrast, is a theory of those who find it hard to avoid their taxes, who are too small, incompetent or insufficiently connected to win Iraq-reconstruction contracts, or otherwise chow at the state trough. In its maundering about a mythical ideal-type capitalism, libertarianism betrays its fear of actually existing capitalism, at which it cannot quite succeed. It is a philosophy of capitalist inadequacy. ” – China Mieville, on the topic of the many proposals made for libertarian enclave societies.
just had a long argument w/a friend of mine who i thought was p cool bc they think transrace is a real thing and got all offended when i said they were being transphobic
i read an article today at work that was like "unfortunately we can't make jurassic park with these well preserved dino cells" and wtf what part of that is unfortunate did u not understand the movie
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