how does written code become things like textures and controls and shit in video games? like i know it's code that says stuff like "if user reaches x point in x map, it triggers an event" and "if user pushes this button, this sequence happens" and stuff.
like does some program convert the words into images and sounds and items you can interact with?
idk how video games in particular work, but that's how most programming languages in general work. you write them in a language, then they go through a thing called a compiler that turns them into the "language" that computers can understand. the real work when it comes to programming is developing a language and a compiler.
basically everything has conditions and the code dynamically calculates like 'ok this person is x distance away from something, it's not able to be interacted with', but when the character gets close enough, you can interact with it
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(Anonymous) 2013-09-01 04:26 am (UTC)(link)like does some program convert the words into images and sounds and items you can interact with?
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(Anonymous) 2013-09-01 04:28 am (UTC)(link)Re: PAGEBUTTED
(Anonymous) 2013-09-01 04:37 am (UTC)(link)Re: PAGEBUTTED
(Anonymous) 2013-09-01 04:32 am (UTC)(link)Re: PAGEBUTTED
(Anonymous) 2013-09-01 04:38 am (UTC)(link)i bet it was one of those "hey what does this do?" moments
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(Anonymous) 2013-09-01 04:40 am (UTC)(link)Re: PAGEBUTTED
(Anonymous) 2013-09-01 04:35 am (UTC)(link)Re: PAGEBUTTED
(Anonymous) 2013-09-01 04:36 am (UTC)(link)basically everything has conditions and the code dynamically calculates like 'ok this person is x distance away from something, it's not able to be interacted with', but when the character gets close enough, you can interact with it
Re: PAGEBUTTED
(Anonymous) 2013-09-01 04:50 am (UTC)(link)